2024-10-11, 12:00–13:00 (Europe/Luxembourg), Room C1.03.05
The rise of digital technologies and tools has given rise to new threats, particularly affecting teenagers because of their hyper-connectedness. It has therefore become essential to equip young people with cybersecurity skills. This fourth and last workshop invites you to discover an educational game developed by the LMDDC and WIDE ANDCO with the support of the Fond National de la Recherche and available on the skilltech.tools platform. This game will help your pupils (aged 13 to 16) to develop the knowledge and reflexes they need to surf online safely.
The first part of the workshop (30min) will be devoted to an overview of the game, the themes addressed and the educational content incorporated into the game.
The workshop will be followed by 30 minutes where participants can get to grips with the game and discuss with the trainer suggestions for using the game in the classroom.
Project Manager at WIDE ANDCO